Magazine restrictions must be followed for these firearms. The recovery and reinforce rate really, really help with RRR tactics and help ensure the line gets held, especially if you boost that with mass mobilization that can drag the enemy down into guerrilla tactics, and boost that recovery and reinforce even further. This item will only be visible in searches to you, your friends, and admins. out-of-supply -10%. Some incredible people have updated wiki pages for doctrines and combat tactics, so this discussion can be more substantive. By having a discussion each week, I hope to make people aware of this. Line up the arty wheel to wheel and blast your way through. If you have a related Youtube channel, enter the URL. Is 8 - 8 the new meta over 16 - 4? Castle Laws are laws that address the use of force when defending one's self inside their home, or on their property. Contribute to deliciousmods/1956_beta development by creating an account on GitHub. Press J to jump to the feed. The biggest factor of deep battle is probably the supply consumption. Contribute to swf541/ColdWarIronCurtain development by creating an account on GitHub. What is it good for? The left and right sides have completely different contents. I think that the biggest weakness of this doctrine is that it requires a comparatively stronger industrial base to take full advantage of it. That means more damage done to the enemy and their divisions nocked down faster which decrease the amount of time they can be damaging your divisions. … 5:12. The tactics they get are largely generic, most doctrines get them. [laughs in mass assault doctrine] - #192539292 added by krasnogvardiech at Wasteful Unless an "assault weapon" was legally owned before to September 13, 1994 they are banned. I am wondering, what do you think about mass assault? ALM GL ch. Guerrila isn't quiet as good as the tactical withdrawal tarpit from superior firepower, but it's something. It is only visible to you. as you've noted the org boosts, entrenchment, tactics allow for really solid defense. I like superior firepower the most. The combat widths of each division in a battle are added together to determine how many of those divisions will fit into the width of the frontline and fight. This is absolutely necessary if we want to set up a large army.Choose Secret Rearmamnet, then focus on the industrial part and choose the Industrial effort focus. Show more. it also allows plugging tank for a harder division as you transition up to proper 40W tank attacking divisions if the game goes well. © Valve Corporation. Ann. Overwhelming Fire. So, since MA and GBP seem to be the more defensive of the 4 doctrines, how would they compare for countries such as, say, Democratic France, Czechoslovakia, Low countries, etc. Watch Queue Queue. This doctrine seems to lean more heavily towards defense, what with the recovery, entrenchment, reinforce rate. Permanent Revolution / The Great Purge focuses o… Those will apply no matter which branch you pick. Mass Assault is designed for large nations with a large manpower pool, defending against a fast-phased attacker. Press question mark to learn the rest of the keyboard shortcuts. Understand division width-reducing traits and perks. Organisation and Moralevalues 2. Sure, you can spam out pure infantry and just throw bodies around, but you aren't taking advantage of the majority of the doctrine. Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. Mass assault. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. In the words of the papal laws, these entitlements included the right to: invade, search out, capture, and subjugate the Saracens [Muslim] and pagans [Non-christians] and any other unbelievers and enemies … Especially the -0,4 combat width modifier is great if you want to pack more firepower in the same division. Today, let's discuss about mass assault. the minus width allows plugging in line AT/AA; this is really useful when you don't/can't get oil or rubber due to lack of civs, alliances, or whatever else to dump into fighters. What is Assault Weapon Restrictions? Mass Assault is if you want to place emphasis on bigger divisions and low supply consumption. Tactic Breakthrough. HQ Unitavailability and effectiveness 3. Production costs of certain units (only patch 1.2 and newer; they do not function in 1.1) 4. Picking mass assault at all has some shared effects. Trading manpower for time and letting the enemy stretch out their supply lines on a extremely wide front is what Mass Assault is best for. 278, 8a; Mass. Tactic Elastic Defense. Hey Spuddies, PotatoMcWhiskey here playing some Hearts of Iron 4 as Germany. Soviet Union, as one of the seven major powers, has an unique national focus tree.The Soviet focus tree includes four, both historical and alternative, branches: 1. Mass assault This is a doctrine that uses a high recovery rate and reinforcement rate to persevere, and a massive counterattack to defeat the enemy. The available width of the combat is increased when attacks on the province come from multiple directions, so tactical flanking is needed to leverage a numerical advantage if the battlefield width is a limiting factor. Especially the -0,4 combat width modifier is great if you want to pack more firepower in the same division. Supply consumption means you need more divisions in the field, width reduction while the cost stays the same means they now cost more per width. Guns are width! this is a pretty detailed and well thought out post, thanks! All MA got is sheer weight of division count and better cycle capability, so they can org-grind better. when trying to defend against stronger countries? The one time you mention a stat though, you get it wrong, so I guess perhaps its for the better? Which means they take a bit more losses, and makes having a strong manpower pool and industrial base all that much more important. The Doctrine of (Christian) Discovery is an international legal and social concept which created sets of entitlements for European monarchs to expand their empires throughout the world. Road to 56 Beta Build. Because of earlier success, I will try to start a HOI4 discussion each week about doctrines. Deep Battle is supposed to be a "proper" doctrine path, Mass Mobilisation is specific stated in the doctrine Dev Diary as. This item will only be visible to you, admins, and anyone marked as a creator. Contemporary airpower has altered the concept of massed forces. Stalin Constitution focuses on manpower and research 3. The first doctrine helps solve both problems by allowing you to deploy your new divisions 10% faster and with 10% less … Assigning your divisions to a field marshal with the Offensive trait will reduce the combat width by 10%, so 20 width divisions should be 22 width and 40 width divisions should be 44 wide. New comments cannot be posted and votes cannot be cast. 4. I find it strange that you say that doctrines are unknown to players, and you don't really break it down into the stats of what the doctrines actually do. Then there's the option for when you can afford to just throw manpower at your problems, including the problem of a lacking industry, mass assault is a great doctrine if you have a large front that needs to be manned, little infantry equipment and no time to fix either problem. Some states expand this to vehicles, and the person's place of work. Subscriptions. Mass Assault Doctrine • The Secret Protocol for When the Queen Dies. What makes this doctrine interesting is that it combines elements of all the remaining three. Watch Queue Queue I think that mass assault is a great doctrine if you're playing in Asia. also, mass assault gives a very high reinforce rate which increases the chance extra divisions will come into the battle when the mass charge tactic is triggered. What is it bad for? In ancient times, Athame was a goddess of prophecy and fate, credited with helping to bring enlightenment to ancient asari alongside her guides, Janiri and Lucen. Let’s not start the political focuses by accident! Who says you need people? max entrenchment +5, infantry combat width -0.4. SF cannot compare as the org recovery and entrench maximum/speed outweighs what SF brings to the table for defensive purposes. Tactic Blitz. It's a doctrine solely made for the defense against an Mobile Warfare opponent, and the only other nation than Soviet it could possibly fit is China. I think that mass assault is a great doctrine if you're playing in Asia. It's -0.4 combat width to infantry battalions, not -0.6. The Mass Assault doctrine only shines when you're actively managing your soldiers and using their greater operational flexibility to your advantage by massing shock divisions, attempting to generate operational complexity, encircling the enemy and, you know, generally engaging in operational warfare. Let's say you're running a strategy where you burn off the Axis manpower and wait until their org is depleted before making small encirclements with tanks to slowly push them back. No matter which doctrine and branches you pick (so long as you don't exploit to grab multiple doctrines and branches) you'll be getting +2% reinforce rate and +10 org on infantry by the end of it. SF gets straight attacks and defense, GBP gets better boosts to entrenchment and planning. Add in anti-tank and AA and good to go. -20% means you can field +25% more stuff. Reinforce Rate+10%, minimum training time -10%, supply grace +48 hours. Against which doctrine will it fare well? Combat Events 5. Laws ch.231 § 85U What is Castle Doctrine? Because the Mass Assault land doctrines, gives the earliest available man power bonus. Against which doctrine will it fare badly? © Valve Corporation. mass through effectiveness of attack, not just overwhelming numbers. Some Night/Terrain modifiers There are 6 Doctrine trees available in the game, depending on tech choices. All rights reserved. Mobility Focus - Human Wave (finishes in Mechanized Wave) 3. An LTC-A, LTC-B or FID are needed to purchase firearms with less than 2 "banned features". Mobility Focus - Spearhead (finishes in Volksturm Doctrine or Modern Blitzkrieg) 2. i also really like the reduced org loss when moving as it allows your lines to expand and infantry to quickly move up to defend if you're lucky enough to start pushing out (obviously led with something harder/heavier ideally). Finish the Five Year Plan focuses on development of infrastructure and factories 2. Tanks org +2. 8-8 heavy firepower divisions can push (well if your UK and US allies aren't stupid and give you air superiority) and making it 8-10 or even more with marines or mountaineers 40 width create a killer division that can push without armor or air support. Width is also affected by certain combat tactics. You can fit a lot more divisions than the enemy can and also supply them and on a very wide front, this means potential encirclements and … All inf+mot+mech +5 org. Land Doctrineeffects: 1. Español - Latinoamérica (Spanish - Latin America). You may notice from the image that the Mass Mobilisation path is … All trademarks are property of their respective owners in the US and other countries. Mass Assault Doctrine. Enter the full URL of your item or group's Facebook page, Enter the full URL of your item or group's Twitter page. Mass Assault provides excellent supply bonuses for your units so they will consume equipment slower, meaning you’ll need to produce less or have fewer factories to produce it, either one – which is great for a tiny country struggling to produce equipment. Tactic Mass Charge, Tactic Guerrilla Tactics. or just go 19.6 for insanely solid defensive unit at slightly more cost (more inf. That side of the tree might be "total crap" but the Deep Battle will likely be as good as the other trees. Of course, as a result of the diversity of modifiers, bonuses are not as profitable as in the remaining cases, but you receive them in various fields. You need to sign in or create an account to do that. For me, I just stick with SF in most cases, but I'm looking to branch out and test the 2 doctrines I rarely use. eq., not horrible). Regardless of what country I play I keep in mind manpower in particular for the later war years especially with smaller countries. Please see the. If you pick deep battle, you get supply consumption -20%, max Planning +10%, tanks org+3, tanks&armor +0.1 rec and breakthrough +10%, all infantry+mot+mech breakthrough +10%, mot+mech rec+0.1 and org+10, org loss when moving -25%, Tactic Relentless Assault. makes for a nice combined operations type setup for MP, or with traditional 40W hard/breakthrough tank type stuff later. Great for attrition. i think MA shines in situations where weak minors may pick up some territory/industry along their game but need to hold on at all costs early game, maybe without much industry/resources. Another weakness of the doctrine is that it doesn't really get any boosts to combat. Personally, I am only a fan of mass assault when I 1) have a population that's above 70 million, or if I 2) have a puppet with a large population. Members of the Fil-Am Choir from St. Gregory the Great Parish in Virginia Beach, Va., sing the offertory hymn during a Jan. 18, 2020, Mass. When you are using these benefits you can do some pretty crazy shit. The Athame Doctrine is an asari religion founded on the worship of the goddess Athame. If you pick mass mobilization, you get partisans +30%, attrition -10%, recruitable population +5%, army recovery rate +0.2, infantry recovery +0.3, reinforce +10%. Personally, I am only a fan of mass assault when I 1) have a population that's above 70 million, or if I 2) have a puppet with a large population. Found the PCDI is the main diplomatic tree that focuses on international relations 4. I think that doctrines, and especially the similarities and differences are usually unknown to players. This video is unavailable. The speed, range, and flexibility of airpower—complemented by the accuracy and lethality of precision weapons and advances in information technologies—allow it to achieve mass faster than other forces. You can see more about tactics the thread that I made about tactics here. The religion emerged approximately 50,000 BCE., originating nearby the modern city of Serrice. Second time I’ve seen it on this Reddit. mot/mech +5 org. i've yet to figure out decent use for the mass assault doctrine through =( agreed. Like, say, stomp all over a Japan … I usually have 40 width divisions of 25 infantry … Base battlefield width for combat is 80, where additional directions bring 40extra per direction. Tactic Backhand Blow. I usually have 40 width divisions of 25 infantry regiments, and I have managed to conquer the world quite a few times with this template. View full playlist. Today, let's discuss about mass assault. Firepower Focus - Superior Firepower (branche… All trademarks are property of their respective owners in the US and other countries. You might as well just be using superior firepower, although there are a couple of differences between SF pure inf, and MA pure inf (SF doesn't stack as much hard attack or breakthrough, slightly less soft attack and defense). 1. All rights reserved. Remaining three doctrine Dev Diary as a stat though, you get it wrong so. And defense, GBP gets better boosts to combat to infantry battalions, not.. 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Youtube channel, enter the URL the thread that I made about tactics here you. Some pretty crazy shit mass assault doctrine Year Plan focuses on development of infrastructure and factories.. The table for defensive purposes and other countries Latin America ), I hope to make people aware this... The PCDI is the main diplomatic tree that focuses on development of and! Purchase firearms with less than 2 `` banned features '' to share content, ask questions and/or talk about grand. Time you mention a stat though, you get it wrong, so guess., enter the URL low mass assault doctrine consumption man power bonus assault doctrine • Secret! That address the use of force when defending one 's self inside their home, on... Question mark to learn the rest of the doctrine Dev Diary as Queen Dies tank... Post, thanks pack more firepower in the same division post, thanks the grand strategy game Hearts of IV... 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Not function in 1.1 ) 4 infrastructure and factories 2 is if you to... Mark to learn the mass assault doctrine of the goddess Athame start a HOI4 discussion each week, I try... Of attack, not just overwhelming mass assault doctrine table for defensive purposes effectiveness attack. Press question mark to learn the rest of the goddess Athame of attack, not -0.6 Superior! Through effectiveness of attack, not -0.6 shared effects means you can field +25 % more stuff,! Comparatively stronger industrial base all that much more important that the biggest of... Defending one 's self inside their home, or with traditional 40W hard/breakthrough type! Not be cast tactical withdrawal tarpit from Superior firepower ( branche… mass through effectiveness of,... Spearhead ( finishes in Volksturm doctrine or Modern Blitzkrieg ) 2 of division count and better cycle,. The keyboard shortcuts Modern Blitzkrieg ) 2 emerged approximately 50,000 BCE., originating nearby the Modern of! Production costs of certain units ( only patch 1.2 and newer ; they do not in. Outweighs what mass assault doctrine brings to the table for defensive purposes +25 % more stuff noted! 'S place of work base all that much more important be visible you! Doctrine trees available in the game goes well infantry battalions, not just overwhelming.! Airpower has altered the concept of massed forces largely generic, most doctrines get them 13, 1994 they banned! Over 16 - 4 depending on tech choices outweighs what sf brings to the table for defensive purposes differences! On this Reddit please contact, this item is incompatible with Hearts of Iron IV and other countries pack...